Oproep 4

InvisiBall

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Following a career in electronic music with more than 350 records released, Hakan Lidbo explores new ideas within interactive art, music, robotics, games, urban planning, and design fiction. He is also the founder of Rumtiden Idea Lab in Stockholm Sweden. http://rumtiden.com

Wat is meerstemmigheid voor jou en welk(e) aspect(en) ervan houden je vooral bezig?

I have worked with disabilities in many projects. Projects that explore the "super powers" that sometimes compensate the absence of abilities or challenges. Blinds super-hearing, Autism and expanded complex thinking, ADHD and enhanced imagination and energy. I also imagine a future when including all disabilities, diagnoses, race or gender isn't called diversity. In the future, when every one can explore it's own potential an uniqueness, no one will even reflect over our differences. InvisiBall is a new game concept played in a dark room, on a court with loudspeakers in the 4 corners, blindfolded or by blind people. The ball is represented by a tone, mimicking earthly gravity. If the racket, that plays a tone depending on it's position in height, hit the ball at the right pitch, depth and left/right-orientation, it will fly back to the other player. serves a training tool for those who have to adapt to a life without eye sight, due to illness or accident - and for us who can see, understanding the challenges orienting with ears only.

Wat is het idee, voorstel of initiatief dat je wenst voor te stellen?

InvisiBall is a new game concept for two persons. It’s a game played in a dark room, on a court with loudspeakers in the 4 corners, blindfolded or by blind people. The ball is represented by a tone, mimicking earthly gravity. If the racket, that plays a tone depending on it's position in height, hit the ball at the right pitch, depth and left/right-orientation, it will fly back to the other player. The referee is a musical robot voice that also keep track of the score - and the whole game is built around music that change with the score between the players. With some training the players can serve, return, smash or lob the "ball" - and even bounce it on the ground. As the ball is invisible the game has a 3d visual interface for the audience. The game serves a training tool for those who have to adapt to a life without eye sight, due to illness or accident - and for us who can see, better understanding the challenges and possibilities of training our hearing sense. Film: https://youtu.be/luveiFlj3aQ